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Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .
MicroPython is a software implementation of a programming language largely compatible with Python 3, written in C, that is optimized to run on a microcontroller. [2] [3] MicroPython consists of a Python compiler to bytecode and a runtime interpreter of that bytecode.
Numba is used from Python, as a tool (enabled by adding a decorator to relevant Python code), a JIT compiler that translates a subset of Python and NumPy code into fast machine code. Pythran compiles a subset of Python 3 to C++ . [164] RPython can be compiled to C, and is used to build the PyPy interpreter of Python.
The Python plugin, which links against libpython, and allows one to invoke arbitrary Python scripts from inside the compiler. The aim is to allow GCC plugins to be written in Python. The MELT plugin provides a high-level Lisp-like language to extend GCC. [71] The support of plugins was once a contentious issue in 2007. [72] C++ transactional memory
Blockly is an open-source web-based graphical language where users can drag blocks together to build an application with no typing required. It was developed by Google. It allows users to convert their Blockly code into other programming languages such as PHP, Python, etc. CiMPLE was a visual language for programming robotic kit designed for ...
For example, an automatic parallelizing compiler will frequently take in a high-level language program as an input and then transform the code and annotate it with parallel code annotations (e.g. OpenMP) or language constructs (e.g. Fortran's DOALL statements). Other terms for a source-to-source compiler are transcompiler or transpiler.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.