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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. ePSXe - Wikipedia

    en.wikipedia.org/wiki/EPSXe

    ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.

  4. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  5. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]

  6. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  7. Commodore 64 disk and tape emulation - Wikipedia

    en.wikipedia.org/wiki/Commodore_64_disk_and_tape...

    [10] Disk transfer. The C64S (C64 Software Emulator) is a Commodore 64 emulator that supports transfer to/from a 1541 disk drive. It was developed in 1994–1997 by Miha Peternel. The DISK64 is a disk transfer tool developed in 1993–1994 by Alfred Schwall. The MNIB was developed in 2000–2004 by Markus Brenner. It has been succeeded by NIBTOOLS.

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  9. Unified Emulator Format - Wikipedia

    en.wikipedia.org/wiki/Unified_Emulator_Format

    Several emulators of Acorn machines support UEF natively, to read and write tape data (at original speed or faster) and store state snapshots. Examples include ElectrEm, BeebEm and B-Em. FreeUEF by Thomas Harte and the UEFReader Java Sound plugin convert a UEF file to a wave suitable for recording on tape or playing back to a physical computer.