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Super Mario Sunshine was released in Japan on July 19, 2002. [20] It was later released in the United States on August 26 of that year. A GameCube bundle containing the game along with a GameCube console was released in North America on October 14, 2002. [21]
The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide. [1] [2] The second best-selling game was Mario Kart: Double Dash, selling 6.88 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million ...
Its core gameplay is similar to that of the 2013 platform game Super Mario 3D World, while also adopting elements introduced in Super Mario Odyssey. [1] Eurogamer noted the influence of Super Mario Sunshine on Bowser's Fury, from its scrappy approach to new concepts to its use of Bowser Jr. and debt to Shadow Mario challenges. [2]
Super Mario Sunshine is the second 3D Super Mario game. It was released in 2002 for the GameCube. In it, Mario and Peach travel to Isle Delfino for a vacation when a Mario doppelgänger, going by the name of Shadow Mario, appears and vandalizes the entire island.
Koichi Hayashida is a Japanese video game developer who has worked as a director, producer, and programmer on multiple games from Nintendo, notably the Super Mario series. He was the director of Super Mario Galaxy 2 (2010), Super Mario 3D Land (2011), Super Mario 3D World (2013, with Kenta Motokura), NES Remix (2013), and NES Remix 2 (2014). He ...
Super Game Boy; Super Mario 64; Super Mario Advance 4: Super Mario Bros. 3; Super Mario All-Stars; Super Mario RPG: Legend of the Seven Stars; Super Mario Sunshine; Super Mario World 2: Yoshi's Island; Super Metroid; Super Paper Mario; Super Smash Bros. Melee; Sword of Mana; Wario World; Wave Race: Blue Storm; Yoshi's Island DS; Yoshi's Island ...
Super Mario Bros. Special: 1986: NEC PC-8801: Platform (2D) 1986: Sharp X1: Platform (2D) Vs. Super Mario Bros. 1986: Arcade: Platform (2D) Super Mario Bros.: The Lost Levels: 1986: Family Computer Disk System: Platform (2D) I am a Teacher: Super Mario Sweater: 1986: Family Computer Disk System: Educational: All Night Nippon Super Mario Bros ...
Mario Paint: Nintendo R&D1, Intelligent Systems July 14, 1992: August 1, 1992: December 1992 [105] [106] Super Mario Kart: Nintendo EAD August 27, 1992: September 1, 1992: 1992 [105] [106] Super Play Action Football: Tose Unreleased: August 1992: Unreleased [106] Battle Clash: Intelligent Systems June 21, 1993: October 31, 1992: March 18, 1993 ...
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