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  2. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    Xbox One – Initially to be strictly region-locked by means of IP Geolocation through a mandatory network connection so that the console will not be usable outside its intended region, however Microsoft has retracted the function and the console is now technically region-free. Xbox Series X and Series S

  3. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    Digital content through Xbox Live on the Xbox 360 and original Xbox are also region-locked, such as DLC, movies, and apps. The Xbox One was initially planned to have a region blocking policy that would have prevented its use outside its region in an effort to curb parallel importing.

  4. Insignia (Xbox) - Wikipedia

    en.wikipedia.org/wiki/Insignia_(Xbox)

    Insignia is a non-commercial server hosting project currently in open beta that aims to restore the functionality of Xbox Live for the original Xbox. [3] [4] It provides a free service created via closed-source reverse engineering of the original Live server software, hosted on Insignia's own servers, and its aim is to support every title that had Xbox Live support.

  5. Play Anywhere - Wikipedia

    en.wikipedia.org/wiki/Play_Anywhere

    Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.

  6. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    The functionality is similar to that for back-compatibility with Xbox 360 games. Users insert the Xbox game disc into their Xbox One console to install the compatible version of the game. [21] While players are not able to access any old game saves or connect to Xbox Live on these titles, system link functions will remain available. [22]

  7. Xbox Cloud Gaming - Wikipedia

    en.wikipedia.org/wiki/Xbox_Cloud_Gaming

    Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. [5] Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020. Xbox Game Pass cloud gaming is provided to subscribers of Ultimate at no additional cost. [6]

  8. List of Xbox One and Series X/S applications - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Yes = A separate subscription (from Xbox Live) to a particular service is required for use. This can be to specific television service providers as well as content providers. Optional = A separate subscription (from Xbox Live) to a particular service adds functionality. No = All features available to all application users.

  9. List of Xbox network games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_network_games

    Competitions: Join and create tournaments directly through the in-game Xbox Live menu. Xbox Live Aware: Receive invitations and view Xbox Live friends, even when playing single player modes. XSN: Xbox Sports Network, a service for Microsoft-developed sports titles that allows for web-based player tournaments and statistics.