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Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty. The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator. [32] The player can choose which characters they want active for a night, and how active the characters ...
Due to user complaints about the difficulty of night four, a patch was released to alleviate its difficulty. [26] Downloadable content was later added for a non-canon Custom Night. [27] Ports for Android and iOS were released by Clickteam on December 22, 2016 and January 3, 2017, respectively.
The final message on the fifth night only consists of garbled sound. Schmidt receives paychecks after the fifth and sixth nights. After completing the sixth night, the player is given access to a seventh "custom night" where they can manipulate the AI difficulty of the animatronics. Upon finishing the seventh night, Schmidt is fired.
A newspaper shown upon the night's completion announces the restaurant's closure, stating that the newly redesigned animatronics will be scrapped, but their older counterparts will be saved for an eventual reopening. On the seventh "custom night", the player controls a new character named Fritz Smith. Upon completing this night, Smith is fired. [8]
The German-Swiss custom of Kiltgang demonstrates the practice of boys and girls who were at puberty age spending the night in bed together. This practice began in the nineteenth century in Norway and Sweden. The participants were either entirely or partially clothed, and sexual intercourse would not occur.
While Ultimate Custom Night's connection to the main series is flimsy, the story "The Man in Room 1280" from fifth Fazbear Frights book (which is meant to fill in the gaps for the main game series) seems to imply that the events of the game take place in William Afton's nightmare, where he is being tormented and kept from going to hell by ...
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The Neverwinter Nights series is a franchise of role-playing games. [6] The systems of the games are based on the rules of Dungeons & Dragons, a table-top role-playing game originally developed by TSR, Inc. [7] Both Neverwinter Nights and Neverwinter Nights 2 contain three game modes: a default campaign, a multiplayer mode, and custom contents.