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Zip, sometimes known as "Zip Zap Boing" or "Zip Zap Zop", [1] is a game often used as a theatre preparation exercise [2] and sometimes as an elimination game. [3] The game structure is folkloric and has differing rules and names in different places.
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Zip and bong (also known as zip bong, zip 'n' bong, or zip zip bong) is a car or party group-dynamic game which requires little skill and no accessories. Surfacing around the turn of the 21st century, it is widespread throughout the United States, with documented practice on the East and West Coasts and in the Midwest and South, largely in college and youth communities.
While Home Computing Weekly said that the game had "professional packaging, amazing graphics, thoughtful facilities and [was] well priced" [3] and Sinclair User said that it was an "excellent arcade-quality game," [5] Crash noted that it was below Imagine's usual standards [2] and Simon Lane, reviewing for Popular Computing Weekly, criticised the game's difficulty, saying that it was ...
Chibi-Robo! Zip Lash [a] is a 2015 side-scrolling platformer developed by Skip Ltd. and Vanpool and published by Nintendo for the Nintendo 3DS.It is the fifth installment in the Chibi-Robo! series, and the second Chibi-Robo! game for the 3DS after Chibi-Robo!
Zip (airline), a former Canadian airline Mr. ZIP, a promotional character; Piaggio Zip, a scooter; Zip Co, an Australian fintech company; Zip Industries, an Australian manufacturer of hot water dispensers
The Neo Geo is a video game platform developed and designed by SNK and supported from 1990 to 2004. It was released in three different iterations: a ROM cartridge-based arcade system board called the Multi Video System (MVS), a cartridge-based home video game console called the Advanced Entertainment System (AES), and a CD-ROM-based home console called the Neo Geo CD.
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.