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If constructive arithmetic is translated using realizability into a classical meta-theory that proves the -consistency of the relevant classical theory (for example, Peano arithmetic if we are studying Heyting arithmetic), then Markov's principle is justified: a realizer is the constant function that takes a realization that is not everywhere ...
A game of snakes and ladders or any other game whose moves are determined entirely by dice is a Markov chain, indeed, an absorbing Markov chain. This is in contrast to card games such as blackjack, where the cards represent a 'memory' of the past moves. To see the difference, consider the probability for a certain event in the game.
The "Markov" in "Markov decision process" refers to the underlying structure of state transitions that still follow the Markov property. The process is called a "decision process" because it involves making decisions that influence these state transitions, extending the concept of a Markov chain into the realm of decision-making under uncertainty.
For example, a series of simple observations, such as a person's location in a room, can be interpreted to determine more complex information, such as in what task or activity the person is performing. Two kinds of Hierarchical Markov Models are the Hierarchical hidden Markov model [2] and the Abstract Hidden Markov Model. [3]
A Markov chain is a type of Markov process that has either a discrete state space or a discrete index set (often representing time), but the precise definition of a Markov chain varies. [6] For example, it is common to define a Markov chain as a Markov process in either discrete or continuous time with a countable state space (thus regardless ...
If one starts, as an example, with (1, 5, 13) we get its three neighbors (5, 13, 194), (1, 13, 34) and (1, 2, 5) in the Markov tree if z is set to 1, 5 and 13, respectively. For instance, starting with (1, 1, 2) and trading y and z before each iteration of the transform lists Markov triples with Fibonacci numbers.
The related Causal Markov (CM) condition states that, conditional on the set of all its direct causes, a node is independent of all variables which are not effects or direct causes of that node. [3] In the event that the structure of a Bayesian network accurately depicts causality , the two conditions are equivalent.
A family of Markov chains is said to be rapidly mixing if the mixing time is a polynomial function of some size parameter of the Markov chain, and slowly mixing otherwise. This book is about finite Markov chains, their stationary distributions and mixing times, and methods for determining whether Markov chains are rapidly or slowly mixing. [1] [4]