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  2. Kazuyuki Hoshino - Wikipedia

    en.wikipedia.org/wiki/Kazuyuki_Hoshino

    Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.

  3. Sonic interaction design - Wikipedia

    en.wikipedia.org/wiki/Sonic_interaction_design

    Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [1] [2] Sonic interaction design is at the intersection of interaction design and sound and music computing.

  4. Yasushi Yamaguchi - Wikipedia

    en.wikipedia.org/wiki/Yasushi_Yamaguchi

    He designed the character Miles "Tails" Prower in an internal contest hosted by Sonic Team. [1] He originally named the character "Miles Prower", however SEGA wanted to call the character "Tails". SEGA and Yamaguchi reached a compromise on his name, with "Miles Prower" being the character's full legal name and "Tails" being his nickname.

  5. Naoto Ohshima - Wikipedia

    en.wikipedia.org/wiki/Naoto_Ohshima

    Sonic Team considered numerous potential animal mascots before deciding on Ohshima's design, with an armadillo or hedgehog being the top choices because their spikes worked well with the concept of rolling into enemies. [2] After leaving Sonic Team, Ohshima formed an independent game company called Artoon in 1999.

  6. Metadesign - Wikipedia

    en.wikipedia.org/wiki/Metadesign

    Metadesign (or meta-design) is an emerging conceptual framework aimed at defining and creating social, economic and technical infrastructures in which new forms of collaborative design can take place. It consists of a series of practical design-related tools for achieving this.

  7. Tyson Hesse - Wikipedia

    en.wikipedia.org/wiki/Tyson_Hesse

    After the trailer for the 2020 Sonic the Hedgehog film was released in 2019 and Sonic's design was strongly criticised, Hesse was brought in as the lead artist to redesign Sonic. [11] Hesse returned for the sequel as the character design lead, storyboard supervisor, and co-producer.

  8. Tracy Yardley - Wikipedia

    en.wikipedia.org/wiki/Tracy_Yardley

    Yardley also occasionally worked on the spin-off comic Sonic X, and served as the main artist for the side-series Sonic Universe. After IDW Publishing picked up the Sonic the Hedgehog license, the company confirmed Yardley as one of the pencillers for their own Sonic the Hedgehog comic book series, which started circulation in April 2018.

  9. Takashi Iizuka (game designer) - Wikipedia

    en.wikipedia.org/wiki/Takashi_Iizuka_(game_designer)

    Takashi Iizuka (飯塚 隆, Iizuka Takashi) (born March 16, 1970) is a Japanese video game director, producer, designer and screenwriter. Since 2008, Iizuka has been the vice president of product development for the Sonic the Hedgehog series at Sega, as well as the head of Sonic Team, [1] although he has been working on games in the Sonic series since 1992.