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  2. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Notable gamers with over 400 average APM include Lee Jae-Dong, and Kim "EffOrt" Jung Woo, who is the Brood War player with the highest average APM to win a major individual league. While Park Sung-Joon is noted for the record APM of 818, this was measured only during a short time in a game and was probably the result of spamming or holding a ...

  3. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  4. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  5. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Unlike a local game where the inputs of all players are executed instantly in the same simulation or instance of the game, in an online game there are several parallel simulations (one for each player) where the inputs from their respective players are received instantly, while the inputs for the same frame from other players arrive with a certain delay (greater or lesser depending on the ...

  6. Esports - Wikipedia

    en.wikipedia.org/wiki/Esports

    The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting games, card, battle royales, and real-time strategy (RTS) games. Popular esports franchises include League of Legends, Dota, Counter-Strike, Valorant, Overwatch, Street Fighter, Super Smash Bros. and StarCraft.

  7. The Average Cost of Owning a Car Is Up Almost 50% Over the ...

    www.aol.com/average-cost-owning-car-almost...

    According to Motley Fool Money research, the average cost of car ownership was $12,078 in 2023. Just 10 years earlier, in 2013, car ownership only cost $8,467. That means the cost of owning a car ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download QR code; Print/export ... Amstrad CPC, ZX Spectrum, IBM PC, Commodore 64, Amiga ... Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game ...

  9. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.