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Soldier of Fortune (SOF), subtitled The Journal of Professional Adventurers, is a daily American web magazine founded in 1975 by Robert K. Brown.It began as a monthly U.S. periodical published from 1975 to 2016 as a magazine devoted to worldwide reporting of wars, including conventional warfare, low-intensity warfare, counter-insurgency, and counter-terrorism.
Soldier of Fortune, a 2000 first-person shooter game created by Raven Software Soldier of Fortune II: Double Helix, 2002 sequel; Soldier of Fortune: Payback, 2007 sequel; The Chaos Engine, a 1993 action game, sold as Soldiers of Fortune in the United States; Soldier of Fortune, a Commodore 64 game; Soldier of Fortune, a ZX Spectrum game
Soldier of Fortune is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows.It was later released for the PlayStation 2 (as Soldier of Fortune: Gold Edition), as well as the Dreamcast, while Loki Software also made a port for Linux.
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune franchise, following Soldier of Fortune II: Double Helix. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on November 13, 2007. [1]
Lieutenant Colonel Robert K. Brown (born November 2, 1932) is an American combat correspondent, investigative journalist, and founder and former editor/publisher of Soldier of Fortune magazine (SOF), a magazine which reports on various armed confrontations around the world, as well as on new weapons and other military technology. [1]
Soldier of Fortune II: Double Helix is a first-person shooter video game developed by Raven Software, the sequel to Soldier of Fortune. It was developed using the id Tech 3 engine as opposed to the original's id Tech 2, and published in 2002. Once again, Raven hired John Mullins to act as a consultant on the game.
Soldier of Fortune, Inc. is an American action-adventure television series which ran in syndication from 1997 to 1998, about an elite team (composed of mostly former military personnel) who performed "unofficial" missions for the U.S. Government.
Raven is the creator of Soldier of Fortune, a military first-person shooter series based in the magazine of the same name. The first game, Soldier of Fortune (2000) introduced GHOUL, an in-house physics engine designed by Raven that helped the game's realistic graphic depictions of firearms dismembering the human