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Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...
The following list of PC games contains an alphabetized and segmented table of video games that are playable on the PC, but not necessarily exclusively on the PC. It includes games for multiple PC operating systems, such as Windows, Linux, DOS, Unix and OS X. This list does not include games that can only be played on PC by use of an emulator.
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Video games with 2.5D graphics (12 C, 339 P) C. Video games with cel-shaded animation (1 C, 342 P) Claymation video games (22 P) D. Video games with digitized sprites ...
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.
List of Entex Select-A-Game games; List of Epoch Game Pocket Computer games; List of Fairchild Channel F games; List of Gakken Compact Vision TV Boy games; List of Gamate games; List of Game Master games; List of Game.com games; List of Gizmondo games; List of GP2X games; List of GP2X Caanoo games; List of commercial GP32 games; List of Hasbro ...
Computer graphics is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.