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  2. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    Numerous variants of even a basic PSO algorithm are possible. For example, there are different ways to initialize the particles and velocities (e.g. start with zero velocities instead), how to dampen the velocity, only update p i and g after the entire swarm has been updated, etc. Some of these choices and their possible performance impact have ...

  3. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    Dijkstra's algorithm, as another example of a uniform-cost search algorithm, can be viewed as a special case of A* where ⁠ = ⁠ for all x. [ 12 ] [ 13 ] General depth-first search can be implemented using A* by considering that there is a global counter C initialized with a very large value.

  4. Algorithms for Recovery and Isolation Exploiting Semantics

    en.wikipedia.org/wiki/Algorithms_for_Recovery...

    In computer science, Algorithms for Recovery and Isolation Exploiting Semantics, or ARIES, is a recovery algorithm designed to work with a no-force, steal database approach; it is used by IBM Db2, Microsoft SQL Server and many other database systems. [1] IBM Fellow Chandrasekaran Mohan is the primary inventor of the ARIES family of algorithms. [2]

  5. SMA* - Wikipedia

    en.wikipedia.org/wiki/SMA*

    function simple memory bounded A *-star (problem): path queue: set of nodes, ordered by f-cost; begin queue. insert (problem. root-node); while True do begin if queue. empty then return failure; //there is no solution that fits in the given memory node:= queue. begin (); // min-f-cost-node if problem. is-goal (node) then return success; s:= next-successor (node) if! problem. is-goal (s ...

  6. Rete algorithm - Wikipedia

    en.wikipedia.org/wiki/Rete_algorithm

    The Rete algorithm (/ ˈ r iː t iː / REE-tee, / ˈ r eɪ t iː / RAY-tee, rarely / ˈ r iː t / REET, / r ɛ ˈ t eɪ / reh-TAY) is a pattern matching algorithm for implementing rule-based systems. The algorithm was developed to efficiently apply many rules or patterns to many objects, or facts, in a knowledge base. It is used to determine ...

  7. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Just like the quicksort algorithm, it has the expected time complexity of O(n log n), but may degenerate to O(n 2) in the worst case. Divide and conquer, a.k.a. merge hull — O(n log n) Another O(n log n) algorithm, published in 1977 by Preparata and Hong. This algorithm is also applicable to the three dimensional case.

  8. Artificial bee colony algorithm - Wikipedia

    en.wikipedia.org/.../Artificial_Bee_Colony_Algorithm

    Artificial bee colony (ABC) algorithm is an optimization technique that simulates the foraging behavior of honey bees, and has been successfully applied to various practical problems [citation needed]. ABC belongs to the group of swarm intelligence algorithms and was proposed by Karaboga in 2005.

  9. Blossom algorithm - Wikipedia

    en.wikipedia.org/wiki/Blossom_algorithm

    In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, [1] and published in 1965. [2] Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and | M | is maximized. The ...