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  2. Warlock: The Hexblade - DND 5th Edition

    dnd5e.wikidot.com/warlock:hexblade

    Hexblade's Curse. Starting at 1st level, you gain the ability to place a baleful curse on someone. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated.

  3. Warlock: The Hexblade (UA) - DND 5th Edition

    dnd5e.wikidot.com/warlock:hexblade-ua

    Hexblade's Curse. Starting at 1st level, you gain the ability to place a baleful curse on someone. As a bonus action, choose one creature you can see within 30 feet of you. The target is cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits:

  4. Hex - DND 5th Edition

    dnd5e.wikidot.com/spell:hex

    Range: 90 feet. Components: V, S, M (the petrified eye of a newt) Duration: Concentration, up to 1 hour. You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack.

  5. Armor of Agathys - DND 5th Edition

    dnd5e.wikidot.com/spell:armor-of-agathys

    1st-level abjuration. Casting Time: 1 action. Range: Self. Components: V, S, M (a cup of water) Duration: 1 hour. A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. You gain 5 temporary hit points for the duration.

  6. Hellish Rebuke - DND 5th Edition

    dnd5e.wikidot.com/spell:hellish-rebuke

    Components: V, S. Duration: Instantaneous. You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one. At Higher Levels.

  7. Blur - DND 5th Edition

    dnd5e.wikidot.com/spell:blur

    Blur. Source: Player's Handbook. 2nd-level illusion. Casting Time: 1 action. Range: Self. Components: V. Duration: Concentration, up to 1 minute. Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you.

  8. Slow - DND 5th Edition

    dnd5e.wikidot.com/spell:slow

    Range: 120 feet. Components: V, S, M (a drop of molasses) Duration: Concentration, up to 1 minute. You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration.

  9. Branding Smite - DND 5th Edition

    dnd5e.wikidot.com/spell:branding-smite

    Branding Smite. Source: Player's Handbook. 2nd-level evocation. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Concentration, up to 1 minute. The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike.

  10. Bestow Curse - DND 5th Edition

    dnd5e.wikidot.com/spell:bestow-curse

    Bestow Curse. Source: Player's Handbook. 3rd-level necromancy. Casting Time: 1 action. Range: Touch. Components: V, S. Duration: Concentration, up to 1 minute. You touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell.

  11. Banishing Smite - DND 5th Edition

    dnd5e.wikidot.com/spell:banishing-smite

    5th-level abjuration. Casting Time: 1 bonus action. Range: Self. Components: V. Duration: Concentration, up to 1 minute. The next time you hit a creature with a weapon attack before this spell ends, your weapon crackles with force, and the attack deals an extra 5d10 force damage to the target.

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