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Homeworld 3 is a 3D real-time strategy game set in space. According to the developers, following the responses to partner surveys, the game boasts an extensive campaign mode, giving solo gameplay an important role. [1] As with the other games in the franchise, combat gameplay is built around an effective 3D ballistics system. [2]
This list contains games released for the Windows 3.x platform, mostly created between 1989 and 1994. Many are also compatible with the later 32-bit Windows operating systems. Contents:
Relic Entertainment developed the first two Homeworld games (Homeworld and Homeworld 2). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3, the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of ...
Relic Entertainment is a Canadian video game developer based in Vancouver and founded in June 1997 by Alex Garden and Luke Moloney. [1] After its debut title Homeworld (1999), the company developed two more games, Impossible Creatures (2003) and Homeworld 2 (2003), and signed a contract with publisher THQ for an additional two games. [2]
Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment 's Homeworld , but was ultimately released as a stand-alone sequel.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.
Articles relating to the Homeworld series of computer games. Pages in category " Homeworld (video game series)" The following 7 pages are in this category, out of 7 total.
Originally, the game developers focused on a game that carried the "essence" of Homeworld, but not directly related. However, Gearbox made an arrangement with Blackbird to re-brand Shipbreakers into Homeworld: Shipbreakers; officially tying the game as part of the Homeworld universe. [26] The game is a prequel to the Homeworld series.
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