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  2. Vortex lattice method - Wikipedia

    en.wikipedia.org/wiki/Vortex_lattice_method

    Simulation of an airplane using Open VOGEL, an open source framework for aerodynamic simulations based in the UVLM. The Vortex lattice method, (VLM), is a numerical method used in computational fluid dynamics, mainly in the early stages of aircraft design and in aerodynamic education at university level.

  3. QBlade - Wikipedia

    en.wikipedia.org/wiki/QBlade

    Furthermore, a Free Wake Vortex model was implemented for the accurate representation of the near and far wake of the turbine. A new version of QBlade was released in August 2022. QBlade Community Edition (QBlade-CE 2.0.4) includes all functionality that is required for the aero-servo-hydro-elastic simulation of wind turbines.

  4. XFOIL - Wikipedia

    en.wikipedia.org/wiki/XFOIL

    XFOIL is an interactive program for the design and analysis of subsonic isolated airfoils.Given the coordinates specifying the shape of a 2D airfoil, Reynolds and Mach numbers, XFOIL can calculate the pressure distribution on the airfoil and hence lift and drag characteristics.

  5. Wind energy software - Wikipedia

    en.wikipedia.org/wiki/Wind_energy_software

    Easily coupled with other simulation environments such as Simulink and Dymola, it is suitable for aerodynamic optimization, fluid-structure interaction problems, and unsteady control system simulation. Ashes is a software package for analyzing aerodynamic and mechanical forces for onshore and offshore horizontal axis wind turbines.

  6. Aircraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Aircraft_flight_dynamics

    The wind frame is a convenient frame to express the aerodynamic forces and moments acting on an aircraft. In particular, the net aerodynamic force can be divided into components along the wind frame axes, with the drag force in the −x w direction and the lift force in the −z w direction. Mnemonics to remember angle names

  7. Spacecraft flight dynamics - Wikipedia

    en.wikipedia.org/wiki/Spacecraft_flight_dynamics

    A space vehicle's flight is determined by application of Newton's second law of motion: =, where F is the vector sum of all forces exerted on the vehicle, m is its current mass, and a is the acceleration vector, the instantaneous rate of change of velocity (v), which in turn is the instantaneous rate of change of displacement.

  8. GeoFS - Wikipedia

    en.wikipedia.org/wiki/GeoFS

    GeoFS (previously known as GEFS-online) is a free Dutch multi-platform browser-based multiplayer flight simulator based on the Cesium WebGL Virtual Globe. The game contains multiple aircraft, including several user contributed aircraft. [2] The SD resolution is based on images provided by the Sentinel-2 satellite.

  9. AirSim - Wikipedia

    en.wikipedia.org/wiki/AirSim

    AirSim (Aerial Informatics and Robotics Simulation) is an open-source, cross platform simulator for drones, ground vehicles such as cars and various other objects, built on Epic Games’ proprietary Unreal Engine 4 as a platform for AI research. [2]