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  2. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  3. Little Computer 3 - Wikipedia

    en.wikipedia.org/wiki/Little_Computer_3

    Little Computer 3, or LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.. It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a viable target for a C compiler.

  4. x86 assembly language - Wikipedia

    en.wikipedia.org/wiki/X86_assembly_language

    Using the software interrupt 21h instruction to call the MS-DOS operating system for output to the display – other samples use libc's C printf() routine to write to stdout. Note that the first example, is a 30-year-old example using 16-bit mode as on an Intel 8086. The second example is Intel 386 code in 32-bit mode.

  5. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    Translation of assembly language into machine language. A much more human-friendly rendition of machine language, named assembly language, uses mnemonic codes to refer to machine code instructions, rather than using the instructions' numeric values directly, and uses symbolic names to refer to storage locations and sometimes registers. [3]

  6. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers.

  7. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Terminal symbols are the concrete characters or strings of characters (for example keywords such as define, if, let, or void) from which syntactically valid programs are constructed. Syntax can be divided into context-free syntax and context-sensitive syntax. [7] Context-free syntax are rules directed by the metalanguage of the programming ...

  8. Symbolic language (programming) - Wikipedia

    en.wikipedia.org/.../Symbolic_language_(programming)

    Modern programming languages use symbols to represent concepts and/or data and are, therefore, examples of symbolic languages. [1] Some programming languages (such as Lisp and Mathematica) make it easy to represent higher-level abstractions as expressions in the language, enabling symbolic programming. [2] [3]

  9. Instruction list - Wikipedia

    en.wikipedia.org/wiki/Instruction_list

    It is a low level language and resembles assembly. All of the languages share IEC61131 Common Elements. The variables and function call are defined by the common elements so different languages can be used in the same program. Program control (control flow) is achieved by jump instructions and function calls (subroutines with optional parameters).