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The game of Connect Four has been solved Solved first by James D. Allen on October 1, 1988, and independently by Victor Allis on October 16, 1988. [3] The first player can force a win. Strongly solved by John Tromp's 8-ply database [4] (Feb 4, 1995). Weakly solved for all boardsizes where width+height is at most 15 (as well as 8×8 in late 2015 ...
Endgame tablebases are computerized databases that contain precalculated exhaustive analyses of positions with small numbers of pieces remaining on the board. Tablebases have solved chess to a limited degree, determining perfect play in a number of endgames, including all non-trivial endgames with no more than seven pieces or pawns (including the two kings).
The World Chess Solving Championship (WCSC) is an annual competition in the solving of chess problems (also known as chess puzzles) organized by the World Federation for Chess Composition (WFCC), previously by FIDE via the Permanent Commission of the FIDE for Chess Compositions (PCCC).
Plaskett's Puzzle is a chess endgame study created by the Dutch endgame composer Gijs van Breukelen (February 27, 1946 – December 21, 2022) around 1970, although not published at the time. Van Breukelen published the puzzle in 1990 in the Netherlands chess magazine Schakend Nederland .
By 2005, tablebases for all positions having up to six pieces, including the two kings, had been created. [1] By August 2012, tablebases had solved chess for almost every position with up to seven pieces, with certain subclasses omitted due to their assumed triviality; [2] [3] these omitted positions were included by August 2018. [4]
Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels! Play Chess Online for Free - AOL.com
Losing chess [a] is one of the most popular chess variants. [1] [2] The objective of each player is to lose all of their pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated. Losing chess was weakly solved in 2016 by Mark Watkins as a win for White, beginning with 1.e3.
The TikTok "towel challenge" has puzzle-lovers baffled. But at least it looks like a ton of fun. The towel challenge requires two people to hold interlocked towels and then try to maneuver ...