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On April 25, 2017, Tenor introduced an app that makes GIFs available in MacBook Pro's Touch Bar. [10] [11] Users can scroll through GIFs and tap to copy it to the clipboard. [12] On September 7, 2017, Tenor announced an SDK for Unity and Apple's ARKit. It allows developers to integrate GIFs into augmented reality apps and games. [13] [14] [15] [7]
GIF was one of the first two image formats commonly used on Web sites, the other being the black-and-white XBM. [5] In September 1995 Netscape Navigator 2.0 added the ability for animated GIFs to loop. While GIF was developed by CompuServe, it used the Lempel–Ziv–Welch (LZW) lossless data compression algorithm patented by Unisys in 1985.
When players found the easter egg and wondered if there was more to the game, the developers gradually built an alternate reality game (ARG) around it over six days. A community formed around No Players Online and a Discord server dedicated to solving the ARG was created. [2] Clues were compiled through a series of Google Docs. [3]