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  2. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    The concept of perspective distortion has fascinated artists, architects, and scientists for centuries, evolving alongside the development of visual culture and optical theory. Perspective distortion refers to the manipulation of visual perception through deliberate techniques that create altered or exaggerated views of objects or scenes.

  3. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    Perspective (unknown) Practically unused in cartography because of severe polar distortion, but popular in panoramic photography, especially for architectural scenes. c. 1600: Sinusoidal = Sanson–Flamsteed = Mercator equal-area: Pseudocylindrical Equal-area, equidistant (Several; first is unknown)

  4. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Picture of Notre Dame de Reims showing perspective distortion The same picture corrected. Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image.

  5. Anamorphosis - Wikipedia

    en.wikipedia.org/wiki/Anamorphosis

    Beginning in 1967, Dutch artist Jan Dibbets based an entire series of photographic work titled Perspective Corrections on the distortion of reality through perspective anamorphosis. This involved the incorporation of land art into his work, where areas dug out of the Earth formed squares from specific perspectives.

  6. List of optical illusions - Wikipedia

    en.wikipedia.org/wiki/List_of_optical_illusions

    Forced perspective: Application used in film and architecture to create the illusion of larger, more distant objects. Fraser spiral illusion: The Fraser spiral illusion, or false spiral, or the twisted cord illusion, was first described by the British psychologist Sir James Fraser in 1908. The overlapping black arc segments appear to form a ...

  7. Distortion (optics) - Wikipedia

    en.wikipedia.org/wiki/Distortion_(optics)

    In geometric optics, distortion is a deviation from rectilinear projection; a projection in which straight lines in a scene remain straight in an image.It is a form of optical aberration that may be distinguished from other aberrations such as spherical aberration, coma, chromatic aberration, field curvature, and astigmatism in a sense that these impact the image sharpness without changing an ...

  8. 50 Times Google Street View Caught Pure Comedy Gold In Real Life

    www.aol.com/lifestyle/65-funniest-weirdest-life...

    Image credits: Google Street View While the idea seems deceptively simple, just hiring folks to ride around in cars equipped with special cameras, Google had to overcome all sorts of different ...

  9. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional effect.