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CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
Closely related to system time is process time, which is a count of the total CPU time consumed by an executing process.It may be split into user and system CPU time, representing the time spent executing user code and system kernel code, respectively.
The Time Stamp Counter was once a high-resolution, low-overhead way for a program to get CPU timing information. With the advent of multi-core/hyper-threaded CPUs, systems with multiple CPUs, and hibernating operating systems, the TSC cannot be relied upon to provide accurate results — unless great care is taken to correct the possible flaws: rate of tick and whether all cores (processors ...
The first PC compiler was for BASIC (1982) when a 4.8 MHz 8088/87 CPU obtained 0.01 MWIPS. Results on a 2.4 GHz Intel Core 2 Duo (1 CPU 2007) vary from 9.7 MWIPS using BASIC Interpreter, 59 MWIPS via BASIC Compiler, 347 MWIPS using 1987 Fortran, 1,534 MWIPS through HTML/Java to 2,403 MWIPS using a modern C / C++ compiler.
A real-time clock (RTC) is an electronic device (most often in the form of an integrated circuit) that measures the passage of time. Although the term often refers to the devices in personal computers , servers and embedded systems , RTCs are present in almost any electronic device which needs to keep accurate time of day .
Clock rate or clock speed in computing typically refers to the frequency at which the clock generator of a processor can generate pulses used to synchronize the operations of its components. [1] It is used as an indicator of the processor's speed. Clock rate is measured in the SI unit of frequency hertz (Hz).
The documentation of Red Hat MRG version 2 states that TSC is the preferred clock source due to its much lower overhead, but it uses HPET as a fallback. A benchmark in that environment for 10 million event counts found that TSC took about 0.6 seconds, HPET took slightly over 12 seconds, and ACPI Power Management Timer took around 24 seconds. [6]
In computing, elapsed real time, real time, wall-clock time, wall time, or walltime is the actual time taken from the start of a computer program to the end. In other words, it is the difference between the time at which a task finishes and the time at which the task started.