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  2. Soundtracks of Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Soundtracks_of_Grand_Theft...

    Grand Theft Auto: San Andreas is an open-world, action-adventure video game developed by Rockstar North and published by Rockstar Games.First released on 26 October 2004 for the PlayStation 2, San Andreas has an in-game radio that can tune in to eleven stations playing more than 150 tracks of licensed music, as well as a talk radio station.

  3. Music of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Music_of_Grand_Theft_Auto_V

    The game's music has been released on five official soundtracks: The Music of Grand Theft Auto V, released alongside the initial launch of the game, consists of three volumes comprising the score, and selections from the in-game radio; The Cinematographic Score — GTA 5, an electronic album released in March 2014, comprises tracks composed and ...

  4. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Though sampling had the potential to produce much more realistic sounds, each sample required much more data in memory. This was at a time when all memory, solid-state (ROM cartridge), magnetic (floppy disk) or otherwise was still very costly per kilobyte. Sequenced soundchip-generated music, on the other hand, was generated with a few lines of ...

  5. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Stock sound effect - Wikipedia

    en.wikipedia.org/wiki/Stock_sound_effect

    Over time, the quality of audio recording and playback increased, as did the demand for a wider variety of highly specific sounds. For example, rather than use a generic gunshot, a producer might request a gunshot from a specific type of gun, shot under precise conditions. Access to "real" sound effects became increasingly important to producers.

  7. Grand Theft Auto IV - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_IV

    The game introduced a shift to a more realistic and detailed style and tone for the series. Unlike previous entries, Grand Theft Auto IV lacked a strong cinematic influence, as the team attempted an original approach to the story. As part of their research for the open world, the development team conducted extensive field research in New York ...

  8. Grand Theft Auto: San Andreas - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas

    Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.

  9. Grand Theft Auto: Vice City - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City

    The firearms include weapons such as the Colt Python, an M60 machine gun and a Minigun. [6] [7] The game's three-dimension environment allows a first-person view while aiming with the sniper rifle and rocket launcher. In addition, the game's combat allows the player to commit drive-by shootings by facing sideways in a vehicle.