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  2. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  3. Mafia II - Wikipedia

    en.wikipedia.org/wiki/Mafia_II

    Mafia II was expected to release in late 2009, but was delayed until its release in August 2010. 2K Czech wrote a new engine for the game which was named the “Illusion engine”. The new engine was the successor to the IS' LS3D engine which was used to make the first Mafia game. [15] A promotional trailer was released for the game in August 2007.

  4. List of free PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_free_PC_games

    Date free Free type Metacritic ; League of Legends: Riot Games: Riot Games MOBA: Microsoft Windows, OS X: October 27, 2009 October 27, 2009 Free to Play: Legends of Runeterra: Riot Games Riot Games Digital collectible card game: Microsoft Windows April 29, 2020 April 29, 2020 Free to Play Little Fighter 2: Loadout: Edge of Reality Edge of ...

  5. Category:Video games using PhysX - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Download as PDF; Printable version; ... Video games that use PhysX. Pages in category "Video games using PhysX" ... Mafia II; Mars: War Logs; Metro 2033 (video game) ...

  6. Ageia - Wikipedia

    en.wikipedia.org/wiki/AGEIA

    Ageia, founded in 2002, was a fabless semiconductor company.In 2004, Ageia acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production.

  7. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs. [2] GameWorks is partially open-source . [ 3 ] The competing solution being in development by AMD is GPUOpen , which was announced to be free and open-source software under the MIT License .

  8. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    The Havok SDK is a major competitor to the PhysX SDK, used in more than 150 games, including major titles like Half-Life 2, Halo 3 and Dead Rising. [ 12 ] To compete with the PhysX PPU, an edition known as Havok FX was to take advantage of multi-GPU technology from ATI ( AMD CrossFire ) and NVIDIA ( SLI ) using existing cards to accelerate ...

  9. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).

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