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  2. Sprouts (game) - Wikipedia

    en.wikipedia.org/wiki/Sprouts_(game)

    Consequently, a game lasts for at least 2n moves, and the number of pharisees is divisible by 4. A game of sprouts with n initial spots that ends in 2n moves. This lower bound on the length of a game is actually the minimum. The diagram on the right shows a completed game of 2n moves. It has n survivors, 2n neighbors and 0 pharisees.

  3. Mathematical diagram - Wikipedia

    en.wikipedia.org/wiki/Mathematical_diagram

    The butterfly diagram show a data-flow diagram connecting the inputs x (left) to the outputs y that depend on them (right) for a "butterfly" step of a radix-2 Cooley–Tukey FFT algorithm. This diagram resembles a butterfly as in the Morpho butterfly shown for comparison, hence the name. A commutative diagram depicting the five lemma

  4. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.

  5. Borromean rings - Wikipedia

    en.wikipedia.org/wiki/Borromean_rings

    [3] [18] The first work of knot theory to include the Borromean rings was a catalog of knots and links compiled in 1876 by Peter Tait. [3] In recreational mathematics, the Borromean rings were popularized by Martin Gardner, who featured Seifert surfaces for the Borromean rings in his September 1961 "Mathematical Games" column in Scientific ...

  6. Category:Board game diagram templates - Wikipedia

    en.wikipedia.org/wiki/Category:Board_game...

    [[Category:Board game diagram templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Board game diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  7. Staircase paradox - Wikipedia

    en.wikipedia.org/wiki/Staircase_paradox

    In mathematical analysis, the staircase paradox is a pathological example showing that limits of curves do not necessarily preserve their length. [1] It consists of a sequence of "staircase" polygonal chains in a unit square , formed from horizontal and vertical line segments of decreasing length, so that these staircases converge uniformly to ...

  8. Cool Math Games - Wikipedia

    en.wikipedia.org/wiki/Cool_Math_Games

    Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".

  9. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...