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Satisfactory was made available for early access on 19 March 2019. By January 2024, the game had sold 5.5 million copies. [2] The full version of the game was released on 10 September 2024. [3] With the full release, Coffee Stain has also announced plans for a console version. [4]
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and Share Play. [2] PlayStation 4 releases are also playable on PlayStation 5. There are 68 downloadable games out of the 4491 originally released for PlayStation 2. [a]
The term satisficing, a portmanteau of satisfy and suffice, [2] was introduced by Herbert A. Simon in 1956, [3] [4] although the concept was first posited in his 1947 book Administrative Behavior. [ 5 ] [ 6 ] Simon used satisficing to explain the behavior of decision makers under circumstances in which an optimal solution cannot be determined.