Search results
Results from the WOW.Com Content Network
Branching storylines are a common trend in visual novels, a subgenre of interactive narrative and adventure games. Visual novels frequently use multiple branching storylines to achieve multiple different endings, allowing non-linear freedom of choice along the way. Decision points within a visual novel often present players with the option of ...
The 32-bit era saw many influential tactical RPGs, such as Konami's 1996 Vandal Hearts series, which feature branching storylines that can be altered by the player's dialogue choices that lead to different endings, [37] as well as Sega's 1997 Shining Force 3, SCEI's Arc the Lad Collection (1996–1999), and Square's 1997 Final Fantasy Tactics ...
Over a couple of months, the demo was turned into Conquistador Mobile, a gamebook-style strategy adventure game with branching narrative released for Windows Phone 7 in April, 2012. [8] The developers began building Expeditions: Conquistador from scratch as a turn-based 3D role-playing game in April 2012, [ 9 ] and BitComposer released the game ...
Growlanser II: The Sense of Justice is the second game of the Growlanser series of video games developed by Career Soft.It is the first game of the series to be a tactical role-playing game, but maintains several features from the first game, such as branching storylines and multiple endings.
The player takes the role of the boy and a girl accompanying him, and navigates dungeons in a first-person perspective while fighting and negotiating with demons. The game was well received for its branching story and the complexity of its demon fusion mechanics, and was a success, with 100,000 downloads as of 2007.
Last time, I mused a bit on the concept of linearity versus openness in gaming. Today, I'd like to continue that line of thought, with a look at narrative paths in game design.
Non-linear branching storylines are a common trend in visual novels, which frequently use multiple branching storylines to achieve multiple different endings, allowing non-linear freedom of choice along the way, similar to a choose-your-own-adventure novel. Decision points within a visual novel often present players with the option of altering ...
For premium support please call: 800-290-4726 more ways to reach us