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  2. Maxis Partners With Ebonix, Dark & Lovely For Sims 4 ... - AOL

    www.aol.com/maxis-partners-ebonix-dark-lovely...

    sims-4-play-in-color-campaign. EA and Maxis are teaming up with beauty brand Dark & Lovely and content creator Danielle “Ebonix” Udogaranya for the Sims 4 Play In Color campaign.

  3. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Also, a depth offset which shifts the objects away from the light may be applied to the shadow map rendering in an attempt to resolve stitching problems where the depth map value is close to the depth of a surface being drawn (i.e., the shadow-casting surface) in the next step. Alternatively, culling front faces and only rendering the back of ...

  4. How to enable dark mode on all of your essential apps - AOL

    www.aol.com/enable-dark-mode-essential-apps...

    Apple added dark mode to iOS 13, and as mentioned, turning it on will kick most apps into dark mode if it’s available. You can read about how to turn it on here .

  5. The Dark Tower (series) - Wikipedia

    en.wikipedia.org/wiki/The_Dark_Tower_(series)

    The Dark Tower is a series of eight novels, one novella, and a children's book written by American author Stephen King.Incorporating themes from multiple genres, including dark fantasy, science fantasy, horror, and Western, it describes a "gunslinger" and his quest toward a tower, the nature of which is both physical and metaphorical.

  6. Self-organizing map - Wikipedia

    en.wikipedia.org/wiki/Self-organizing_map

    Each node in the map space is associated with a "weight" vector, which is the position of the node in the input space. While nodes in the map space stay fixed, training consists in moving weight vectors toward the input data (reducing a distance metric such as Euclidean distance) without spoiling the topology induced from the map space. After ...

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Developed in 1961 for the PDP-1 mainframe computer at MIT, it allowed two players to simulate a space combat fight on the PDP-1's point-plotting display. The game's source code was shared with other institutions with a PDP-1 across the country as the MIT students themselves moved about, allowing the game to gain popularity. [4]