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The "Rats Dungeon", or "Dungeon of the Rats", was a feature of the Tower of London alleged by Catholic writers from the Elizabethan era. "A cell below high-water mark and totally dark" would draw in rats from the River Thames as the tide flowed in. Prisoners would have their "alarm excited" and in some instances, have "flesh ... torn from the arms and legs".
Recettear: An Item Shop’s Tale (ルセッティアRECETTEAR〜アイテム屋さんのはじめ方〜, Rusettia – Aitemu-ya-san no Hajimekata, Recettear: How to Start an Item Shop) is a role-playing game developed by Japanese dōjin maker EasyGameStation for the Windows operating system.
The company had its origins in the established hobby of historical wargaming, but the company's rapid growth was fostered by the popularity of role-playing games. The company was named Ral-Partha after a particularly successful wizard character created by Tom's young friend John Winkler. The character was a notoriously hard bargainer whose ...
Bad Rats: The Rats' Revenge is a 2009 puzzle video game developed by Invent4 Entertainment. Over a string of levels, the player places a set of rats and static objects to guide a ball towards a trap that kills a cat. Bad Rats was released as Invent4 Entertainment's debut game on 20 July 2009 via Steam, followed by releases on other services in ...
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D).Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye.
Wolfgang Baur (born 1968) [1] is an American game designer, best known for his work with Dragon magazine. He designs role-playing games and is known for his work at Wizards of the Coast.
Idylls of the Rat King is a d20 Dungeon Crawl Classics adventure written for Dungeons & Dragons by Jeffrey Quinn. For character levels 1-3, DCC #1 pits PCs against a wererat king and his wicked minions. As of 2006, Idylls of the Rat King has been reprinted three times.
The Age of Decadence is a role-playing video game for Microsoft Windows developed by Iron Tower Studio, led by the pseudonymous "Vince D. Weller". [1] Set in a low-magic, post-apocalyptic world inspired by the fall of the Roman Empire, the game aims to return to the 'golden era' of role-playing games by emphasizing choices and consequences and providing multiple solutions to quests.