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Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...
Moho is a 2D animation software package specialized for character animation, that creates Flash animations; OpenOffice Impress; Screencast and Screencam, produces demos or tutorials by capturing the screen and generating a Flash animation of the same
Synfig Studio (also known as Synfig) is a free and open-source vector-based 2D animation software. [3] It is created by Robert Quattlebaum [ 4 ] with additional contributions by Adrian Bentley. Synfig began as the custom animation platform for Voria Studios (now defunct), [ 5 ] and in 2005 was released as free / open source software, under GNU ...
Adobe Flash animation (formerly Macromedia Flash animation and FutureSplash animation) is an animation that is created with the Adobe Animate (formerly Flash Professional [1]) platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which ...
Traditional animation (also called cel animation or hand-drawn animation) is the process that was used for most animated films of the 20th century. [59] The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. [ 60 ]
Moho' (formerly marketed as Anime Studio) is a proprietary vector-based 2D animation application distributed by Lost Marble LLC. It has two distinct packages: Moho Pro and Moho Debut . Moho Debut is similar to the pro version, but with restricted features.
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...