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  2. Parent pointer tree - Wikipedia

    en.wikipedia.org/wiki/Parent_pointer_tree

    In computer science, an in-tree or parent pointer tree is an N-ary tree data structure in which each node has a pointer to its parent node, but no pointers to child nodes. When used to implement a set of stacks , the structure is called a spaghetti stack , cactus stack or saguaro stack (after the saguaro , a kind of cactus). [ 1 ]

  3. Tree-sitter (parser generator) - Wikipedia

    en.wikipedia.org/wiki/Tree-sitter_(parser_generator)

    Tree-sitter parsers have been written for these languages and many others. [11] GitHub uses Tree-sitter to support in-browser symbolic code navigation in Git repositories. [12] Tree-sitter uses a GLR parser, a type of LR parser. [13] [14] [12] Tree-sitter was originally developed by GitHub for use in the Atom text editor, where it was first ...

  4. Interval tree - Wikipedia

    en.wikipedia.org/wiki/Interval_tree

    An augmented tree can be built from a simple ordered tree, for example a binary search tree or self-balancing binary search tree, ordered by the 'low' values of the intervals. An extra annotation is then added to every node, recording the maximum upper value among all the intervals from this node down.

  5. Range tree - Wikipedia

    en.wikipedia.org/wiki/Range_tree

    A 1-dimensional range tree on a set of n points is a binary search tree, which can be constructed in (⁡) time. Range trees in higher dimensions are constructed recursively by constructing a balanced binary search tree on the first coordinate of the points, and then, for each vertex v in this tree, constructing a (d−1)-dimensional range tree on the points contained in the subtree of v.

  6. Octree - Wikipedia

    en.wikipedia.org/wiki/Octree

    The use of octrees for 3D computer graphics was pioneered by Donald Meagher at Rensselaer Polytechnic Institute, described in a 1980 report "Octree Encoding: A New Technique for the Representation, Manipulation and Display of Arbitrary 3-D Objects by Computer", [1] for which he holds a 1995 patent (with a 1984 priority date) "High-speed image generation of complex solid objects using octree ...

  7. Zipper (data structure) - Wikipedia

    en.wikipedia.org/wiki/Zipper_(data_structure)

    The zipper technique is general in the sense that it can be adapted to lists, trees, and other recursively defined data structures. Such modified data structures are usually referred to as "a tree with zipper" or "a list with zipper" to emphasize that the structure is conceptually a tree or list, while the zipper is a detail of the implementation.

  8. Las Vegas already seems part of the NBA world, which makes ...

    www.aol.com/las-vegas-already-seems-part...

    LAS VEGAS (AP) — Milwaukee coach Doc Rivers has heard and seen enough. He's convinced there will be an NBA team in Las Vegas. “Yeah, they're going to get it,” Rivers said.

  9. Leftist tree - Wikipedia

    en.wikipedia.org/wiki/Leftist_tree

    To initialize a min HBLT, place each element to be added to the tree into a queue. In the example (see Part 1 to the left), the set of numbers [4, 8, 10, 9, 1, 3, 5, 6, 11] are initialized. Each line of the diagram represents another cycle of the algorithm, depicting the contents of the queue. The first five steps are easy to follow.