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Winners of Game 10 and Game 11 competes in Game 12 and decides the champion. The finalists of the spring split represents China at the Mid-Season Invitational . The winner of the summer split (seed 1), the team with the most championship points (seed 2), and the winner and runners-up of the regional qualifier (seeds 3 & 4) qualify for the World ...
1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas: English, Spanish, Brazilian Portuguese: Los Angeles, São Paulo: 2025 16 1 2: 3
A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...
Mobalytics (incorporated as Gamers Net, Inc.) is an American Esports company based in Marina Del Rey, California. [1] It specializes in providing visual analytics and performance data to competitive gamers , aimed at improving gaming performance. [ 2 ]
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients , a custom map for Warcraft III , Riot's founders sought to develop a stand-alone game in the same genre.
After MSI, Liquid started out the 2019 LCS Summer Split 2–2, tying them for 4th place. However, by the end of the split, they had once again accrued a 14–4 record, finishing first. [ 46 ] In the summer playoffs, Team Liquid beat Clutch Gaming 3–2, and secured a spot at the 2019 League of Legends World Championship .
A group picture of the Taipei Assassins, the champions of season 2. After Season 1, Riot announced that US$ 5,000,000 would be paid out over Season 2. Of this $5 million, $2 million went to Riot's partners including the IGN Pro League and other major esports associations. Another $2 million went to Riot's Season 2 qualifiers and championship.
League of Legends released in 2009, and after two years, it had built a strong community of players around its free-to-play model. However, the game lacked a full competitive experience until the introduction of ranked play and draft mode in mid-2010.