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  2. Immersion v. Sony - Wikipedia

    en.wikipedia.org/wiki/Immersion_v._Sony

    In 2002, Sony and Microsoft were sued by Immersion for patent infringement for the use of vibration functions in their gaming controllers. [1] Specifically, they were accused of infringing on claims in US Patent 6,424,333 and US Patent 6,275,213 (filed 2000 and 2001 as extensions of US Patent 6,088,017, itself filed 1998, all "Tactile feedback man-machine interface device"). [2]

  3. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    Mendix: a cloud-based low-code application development platform. MonoCross: an open-source model–view–controller design pattern where the model and controller are cross-platform but the view is platform-specific. [16] Mono: An open-source cross-platform version of Microsoft .NET (a framework for applications and programming languages)

  4. Remote Play - Wikipedia

    en.wikipedia.org/wiki/Remote_Play

    A DualShock 4 controller is required to use it, and must be connected through a USB cable or wirelessly via a separate accessory. 1080p streaming is available when using a PS4 Pro model. Cloud gaming and Remote Play are some of several Gaikai-powered streaming services announced for the PlayStation 4 through its PlayStation Now service. [30]

  5. PlayStation 4 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4

    On September 7, 2016, Sony announced a hardware revision of the PlayStation 4, model number CUH-2000, known colloquially as the PlayStation 4 Slim, which phased out the original model. [221] It is a revision of the original PS4 hardware with a smaller form factor; it has a rounded body with a matte finish on the top of the console rather than a ...

  6. Xbox Adaptive Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Adaptive_Controller

    The Xbox Adaptive Controller was announced in May 2018. [6] The controller was released with a retail price of US$99.99 on September 4, 2018. [7] [8] The co-creator of the XAC, Bryce Johnson, emphasized the importance of making the controller affordable: "We did a lot of homework around other assistive technologies and were upset by how much they could be ...

  7. Microsoft Gaming - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Gaming

    Microsoft Gaming is an American multinational video game and digital entertainment division of Microsoft based in Redmond, Washington established in 2022. Its five development and publishing labels consist of: Xbox Game Studios, Bethesda Softworks (publisher of ZeniMax Media), Activision, Blizzard Entertainment, and King (the latter three are publishers of Activision Blizzard). [2]

  8. Xbox One - Wikipedia

    en.wikipedia.org/wiki/Xbox_One

    The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.

  9. Platform exclusivity - Wikipedia

    en.wikipedia.org/wiki/Platform_exclusivity

    In the PC gaming market, a form of platform exclusivity has emerged involving digital distribution, whereby an online retailer acquires exclusive rights to distribute a game by means of either vertical integration between a publisher and a co-owned distribution platform, or through a financial arrangement between a publisher and a third-party distributor.