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  2. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    TeamTNT developed in late 1994 and early 1995 from the highly active doom-editing mailing list. [3] [4] TeamTNT originally formed as a two-group entity: the Alpha group whose concerns centered primarily on level design and mod work employing pre-existing Doom II resources as developed by the original Id Software team, and the Beta group who would be focused more closely on partial and total ...

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Technical and social skills are needed to create a mod. [3] A group of mod developers may join to form a "mod team". Doom (1993) was the first game to have a large modding community. [6] In exchange for the technical foundation to mod, id Software insisted that mods should only work with the retail version of the game (not the demo), which was ...

  4. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Fortnite: Creative: Fortnite: Foundry, The: Star Trek Online Neverwinter: FRED and FRED2 (later FRED2Open) Descent: FreeSpace – The Great War FreeSpace 2: G.E.C.K. Fallout 3 Fallout: New Vegas: Gem Editor: Call to Arms: Has two parts Map editor and Mission editor: GenEd: Ground Control: GMEdit: Get Medieval: Graphics Adventure Game Builder ...

  5. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  6. The Dark Mod - Wikipedia

    en.wikipedia.org/wiki/The_Dark_Mod

    The Dark Mod is a free and open-source software first-person stealth video game, inspired by the Thief series by Looking Glass Studios. The game provides the basic framework and tools (engine, assets, models, and editor) for more than 170 fan-made missions, including several multi-mission campaigns.

  7. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.

  8. Doctor Doom Coming to ‘Fortnite’ as Disney and Epic Games ...

    www.aol.com/fantastic-four-doctor-doom-coming...

    Disney and “Fortnite” developer Epic Games unveiled details of a broad plan to integrate Disney brands and characters into Epic’s cutting-edge game franchise during the company’s ...

  9. Doom 3 - Wikipedia

    en.wikipedia.org/wiki/Doom_3

    Doom 3 [c] is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, [5] adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005.