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  2. First-player and second-player win - Wikipedia

    en.wikipedia.org/wiki/First-player_and_second...

    With perfect play, if neither side can force a win, the game is a draw. Some games with relatively small game trees have been proven to be first or second-player wins. For example, the game of nim with the classic 3–4–5 starting position is a first-player-win game. However, Nim with the 1-3-5-7 starting position is a second-player-win.

  3. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    Diplomacy is an example of a simultaneous turn-based game. There are three types of player-alternated games: ranked, round-robin start, and random. The difference is the order in which players start a turn. In ranked player-alternated games, the first player is the same every time. In round-robin games, the first player selection policy is ...

  4. Go (game) - Wikipedia

    en.wikipedia.org/wiki/Go_(game)

    After each move, the number of full-time periods that the player took (often zero) is subtracted. For example, if a player has three thirty-second time periods and takes thirty or more (but less than sixty) seconds to make a move, they lose one time period. With 60–89 seconds, they lose two time periods, and so on. If, however, they take less ...

  5. Two-player game - Wikipedia

    en.wikipedia.org/wiki/Two-player_game

    A two-player game is a multiplayer game that is played by precisely two players. This is distinct from a solitaire game, which is played by only one player. [1]

  6. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is commonly discussed among game designers, some of whom include Ernest Adams, [2] Jeannie Novak, [3] Ian Schreiber, [4] David Sirlin, [5] and Jesse Schell. [6] The topic is also featured in many YouTube channels specializing in game design topics, including Extra Credits, [ 7 ] GMTK [ 8 ] and Adam Millard.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. Running out the clock - Wikipedia

    en.wikipedia.org/wiki/Running_out_the_clock

    A backboard assembly displaying the shot clock in red (8 seconds) and game clock in white (11.8 seconds) In basketball games, the clock stops when the ball is dead and runs when it is live. Running out the clock was a major problem in the early days of the National Basketball Association (NBA). Often, once a team grabbed the lead, they would ...

  9. Pac-Man Championship Edition 2 - Wikipedia

    en.wikipedia.org/wiki/Pac-Man_Championship_Edition_2

    Pac-Man Championship Edition 2 [a] is a maze arcade game developed by Bandai Namco Studios and published by Bandai Namco Entertainment.An installment in the Pac-Man series, it was released for PlayStation 4, Windows, and Xbox One on September 15, 2016; an updated version featuring an exclusive 2-player co-op mode, Pac-Man Championship Edition 2 Plus, was released for Nintendo Switch on ...

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