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  2. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  3. Fast Healthcare Interoperability Resources - Wikipedia

    en.wikipedia.org/wiki/Fast_Healthcare...

    Its first act was to create the IL-CORE work team in order to adapt the necessary components for localization and regulation in the health system in Israel. The ministry, in cooperation with the Nonprofit Organization 8400, created the FHIR IL community, whose purpose is to encourage the adoption of the standard in the Israeli healthcare system ...

  4. List of turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based_tactics...

    Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...

  5. Turn-based tactics - Wikipedia

    en.wikipedia.org/wiki/Turn-based_tactics

    Turn-based tactics [1] (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to ...

  6. Active Time Battle - Wikipedia

    en.wikipedia.org/wiki/Active_Time_Battle

    A battle in Final Fantasy VI, showing ATB bars on the lower-right.. Active Time Battle (ATB) is a role-playing video game mechanic invented by Hiroyuki Ito.It was first used in Final Fantasy IV (1991), and patented in 1995 by Ito and Hironobu Sakaguchi, though the patent expired in 2010, allowing it to be used in any game. [1]

  7. List of turn-based strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based...

    Grand strategy. Turn-based campaign map with real-time tactical battles. 2017: Battlestar Galactica: Deadlock: Black Lab Games: Sci-fi: WIN, XOne, PS4: Turn-based Strategy with additional elements of RTS and 4X gameplay 2017: Stars in Shadow: Ashdar Games: Sci-fi: WIN: 4X turn-based strategy and tactics 2017: Field of Glory II: Byzantine Games ...

  8. Online OS - Wikipedia

    en.wikipedia.org/wiki/Online_OS

    It provided basic services such as a GUI, a virtual file system, access control management and possibilities to develop and deploy applications online. As the Online Operating System was executed within a web browser , it was no real operating system but rather a portal to various web applications, offering a high usability and flexibility.

  9. Category:Turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/Category:Turn-based...

    Turn-based tactics is a sub-genre of strategy games that simulates the considerations and circumstances of operational warfare and military tactics as opposed to more strategic considerations of turn-based strategy (TBS) games.