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Retrieved from "https://en.wikipedia.org/w/index.php?title=How_It_Works_(magazine)&oldid=495171473"
How It Works (disambiguation) How It Works could refer to: How It Works Magazine, a magazine by Imagine Publishing. How It Works, an album by punk-rock group Bodyjar. How It Works, a UK science book published by Marshall Cavendish. Category: Disambiguation pages.
Download as PDF; Printable version; In other projects Appearance. move to sidebar hide ... which became the largest aviation magazine with a circulation of 100,000 in ...
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines.. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading.
ISSN. 0034-0375. Reader's Digest is an American general-interest family magazine, published ten times a year. Formerly based in Chappaqua, New York, it is now headquartered in midtown Manhattan. The magazine was founded in 1922 by DeWitt Wallace and his wife Lila Bell Wallace. For many years, Reader's Digest was the best-selling consumer ...
HowStuffWorks. HowStuffWorks is an American commercial infotainment website founded by professor and author Marshall Brain, to provide its target audience an insight into the way many things work. The site uses various media to explain complex concepts, terminology, and mechanisms—including photographs, diagrams, videos, animations, and articles.
The newspaper production process begins with gathering news stories, articles, opinions, advertorials and advertisements to printing and folding of the hard copy. Usually, the news items are printed onto newsprint. The whole production process can be divided into four parts: Content gathering, Pre-press, Press and Post-press.
Lenticular printing is a technology in which lenticular lenses (a technology also used for 3D displays) are used to produce printed images with an illusion of depth, or the ability to change or move as they are viewed from different angles. Examples include flip and animation effects such as winking eyes, and modern advertising graphics whose ...