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Ulugh Beg's observatory was built on a hill 21 meters above the ground. The observatory has a cylindrical-shaped building with a diameter of 46 meters and a height of 30 to 33 meters, the sextant was in the middle of this cylinder. The building was made of brick, which was readily available but not particularly stable.
The frame of a sextant is in the shape of a sector which is approximately 1 ⁄ 6 of a circle (60°), [2] hence its name (sextāns, sextantis is the Latin word for "one sixth"). "). Both smaller and larger instruments are (or were) in use: the octant, quintant (or pentant) and the (doubly reflecting) quadrant [3] span sectors of approximately 1 ⁄ 8 of a circle (45°), 1 ⁄ 5 of a circle (72 ...
Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Abu Mahmud Hamid ibn al-Khidr al-Khujandi [1] (known as Abu Mahmood Khujandi, al-khujandi or Khujandi, Persian: ابومحمود خجندی, c. 940 - 1000) was a Muslim Transoxanian astronomer and mathematician born in Khujand (now part of Tajikistan) who lived in the late 10th century and helped build an observatory, near the city of Ray (near today's Tehran), in Iran.
The first known mural sextant was constructed in Ray, Iran, by Abu-Mahmud al-Khujandi in 994. [1] To measure the obliquity of the ecliptic, al-Khujandī invented a device that he called al-Fakhri sextant (al-suds al Fakhrī), a reference to his patron, Buwayhid ruler, Fakhr al Dawla (976–997).
In astronavigation, sight reduction is the process of deriving from a sight (in celestial navigation usually obtained using a sextant) the information needed for establishing a line of position, generally by intercept method.
John Bird (1709– 31 March 1776) was a British mathematical instrument maker who was notable for inventing the sextant. [citation needed] He came to London in 1740 where he worked for Jonathan Sisson and George Graham. [1]
An official hard drive is required to play emulated Xbox games. At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360.