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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    "The instructions have to be written down" and could not be cast from memory. Artificers, bards, clerics, druids, invokers, psions, and wizards had ritual casting as a class feature, while other character classes could become ritual casters by selecting the corresponding feat. [71] In 5th edition, rituals continued to be a key part of spell ...

  4. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's The Dying Earth short stories, and John Bellairs's novel The Face in the Frost. Gandalf and Saruman from Tolkien's The Lord of the Rings and Merlin of King Arthur fame also influenced this ...

  5. Molybdomancy - Wikipedia

    en.wikipedia.org/wiki/Molybdomancy

    The tradition of molybdomancy is called kurşun dökme in Turkish (literally, "lead casting", "lead pouring") which is intended to help with various spiritual problems or predict the future. The rituals vary, but they involve pouring molten lead into water.

  6. Slaad - Wikipedia

    en.wikipedia.org/wiki/Slaad

    In 5e, the Spawning Stone was revealed to be created by the modron leader Primus in an attempt to tame Limbo, but the plane corrupted its original purpose and produced the slaadi as an immune response. [citation needed] Their reproductive process is an expression of how Limbo turned the Stone, an artifact of pure Law, into a tool of Chaos.

  7. Tunnels & Trolls - Wikipedia

    en.wikipedia.org/wiki/Tunnels_&_Trolls

    Tunnels & Trolls (abbreviated T&T) is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo.The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to Dungeons & Dragons [1] [2] [3] and is suitable for solitaire, group, and play-by-mail gameplay.

  8. Monsters in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Monsters_in_Dungeons_&_Dragons

    Monsters may be adapted to fit the needs of the game's writers and publishers, such as by describing combat abilities that may have been absent or only implied by an original source. Artistic renderings of various creatures have been a central tool for immersion in the game from the point of its creation. [2]: 5, 19–28

  9. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    Beginning at 2nd level, a bard began to gain spells as if a wizard, and like wizards, they had to keep a spellbook and could not cast spells while in armor. They could learn any spell they had access to (as a mage would). Bards' biggest advantage was their use of the rogue advancement table, which was the fastest in the game.