Search results
Results from the WOW.Com Content Network
Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
Download QR code; Print/export ... Please see the individual markup languages' articles for further information. ... Interpreted, compiled XML, XHTML, CSS:
Interpreted languages are programming languages in which programs may be executed from source code form, by an interpreter. Theoretically, any language can be compiled or interpreted, so the term interpreted language generally refers to languages that are usually interpreted rather than compiled.
In June 2019, Chrome 75 was released with WebAssembly threads enabled by default. [ 30 ] Since April 2022, [update] WebAssembly 2.0 has been in draft status, [ 31 ] [ 32 ] which added many SIMD -related instructions and a new v128 datatype, with the ability for functions to return multiple values, and mass memory initialize/copy.
Cisco Systems uses Lua to implement Dynamic Access Policies within the Adaptive Security Appliance (ASA), and also SIP normalization in Cisco Unified Communications Manager (CUCM). Conky, the Linux system monitoring app, uses Lua for advanced graphics. Cocos2d uses Lua to build games with their Cocos Code IDE.
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
Lua is a small (C source is approx. 300 kB tarball, as of version 5.3.5), portable and embeddable scripting language (with LuaJIT as a JIT compiler improving speed). It can be embedded in applications such as computer games to provide runtime scripting capabilities. [8]
This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.