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Terraria has no formal player class or leveling system. However, weapons can be grouped into four ( five) distinct categories based on their damage type – melee, ranged, magic, and summoning. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.
In general, it is recommended to focus on one class, as many armors, accessories, and buffs only benefit a specific class, especially later into the game. This page lists every combat item in the game, from weakest to strongest, providing a comprehensive overview of your in-game progression.
When combined with the general scarcity of weapons and the need to survive, there is little point to sticking to a "class" this early on. For these reasons, players are recommended to make use of whatever they can get their hands on.
Class and role are common, somewhat synonymous game terms which describe a character's playstyle and, in cooperative multiplayer settings, its "job". Archetypical classes/roles include damage dealer, tank, and healer.
Start by building basic shelter, then dig for ore and other resources. Discover and craft over 500 weapons of magic, ranged, melee and summon varieties, as well as armor, and use them to battle hundreds of different enemies. Soon you'll be going head-to-head with any of a dozen enormous bosses.
Classes in Terraria refer to the informal synergy between your Armor and Weapon type, and are generally grouped into Melee, Ranged, Magic, or Summoner builds.
While Terraria has no official class or leveling system, it features four distinct methods of play defined chiefly by its means of inflicting damage and its proficiencies. The four classes are...