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A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.
The High Precision Event Timer (HPET) is a hardware timer available in modern x86-compatible personal computers. Compared to older types of timers available in the x86 architecture, HPET allows more efficient processing of highly timing-sensitive applications, such as multimedia playback and OS task switching .
In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.
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Mostarac was furious with the response. “Thank you Airbnb,” she snarked in the post’s caption. “As always, their policies failed to account for context,” she declared in a follow-up post.
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The Event Viewer uses event IDs to define the uniquely identifiable events that a Windows computer can encounter. For example, when a user's authentication fails, the system may generate Event ID 672. Windows NT 4.0 added support for defining "event sources" (i.e. the application which created the event) and performing backups of logs.
Kreskin (aka The Amazing Kreskin), the renowned mentalist who had his own TV programs in the 1970s, has died. He was 89. Kreskin’s family announced the news in a statement posted on social media ...