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  2. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Replace array element at index with the float32 value on the stack. Object model instruction 0xA1 stelem.r8: Replace array element at index with the float64 value on the stack. Object model instruction 0xA2 stelem.ref: Replace array element at index with the ref value on the stack. Object model instruction 0x7D stfld <field>

  3. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    This representation for multi-dimensional arrays is quite prevalent in C and C++ software. However, C and C++ will use a linear indexing formula for multi-dimensional arrays that are declared with compile time constant size, e.g. by int A [10][20] or int A [m][n], instead of the traditional int ** A. [8]

  4. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Thus a one-dimensional array is a list of data, a two-dimensional array is a rectangle of data, [12] a three-dimensional array a block of data, etc. This should not be confused with the dimension of the set of all matrices with a given domain, that is, the number of elements in the array.

  5. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [1] array implements a compile-time non-resizable array.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).

  8. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  9. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    In computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the " ell " in "h ell o", extracting a row or column from a two ...