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The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators. A space flight simulator game is software that allows the operator to experience space flight with the added elements of ...
Orbiter was developed as a simulator, [14] with accurately modeled planetary motion, gravitation effects (including non-spherical gravity), free space, atmospheric flight and orbital decay. [ 15 ] [ 16 ] The position of the planets in the solar system is calculated by the VSOP87 solution, while the Earth-Moon system is simulated by the ELP2000 ...
These amateur flight simulation games depict spacecraft in orbit or space. They may incorporate Newtonian mechanics as opposed to arcade-style space flight present in many space combat / trading games.
The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1] The game Elite is widely considered to be the breakthrough game of the genre, [1] [2] [3] and as having successfully melded the "space trading" and flight sim genres. [4]
Kevin Rice of NextGen called it "a solid space-simulation game; it just doesn't offer much in the way of anything new." [12] Nash Werner of GamePro said, "Even with a Hollywood name on the box to draw attention, Tachyon is still more like a treat for the hardcore space flight-sim fan. I'm talking about the type of fan that has the need to fly ...
Star Crusader; Star Fire; Star Fleet (video game series) Star Ixiom; Star Legions; Star Luster; Star Raiders; Star Raiders (2011 video game) Star Raiders II; Star Ship; Star Trek DAC; Star Trek III.4; Star Trek V: The Final Frontier (computer game) Star Trek: Invasion; Star Trek: Shattered Universe; Star Voyager (Atari 2600) Star Wars: Jedi ...
Microsoft Space Simulator was released under the Microsoft Home line in 1994. It was developed by BAO Ltd., a company run by Bruce Artwick (who was also behind the development of Microsoft Flight Simulator) with Charles Guy as lead developer. It provided support for 256-color graphics on three resolutions: 320x400, 640x400, and 800x600.
Noctis (Latin for "of the night") is a space flight simulation video game for Windows released in 2000 for free by Italian programmer Alessandro Ghignola. It centers around first-person visual exploration of the fictional Feltyrion galaxy, which is presented as being approximately 90 thousand light-years in radius—double that of the actual Milky Way Galaxy—and containing over 78 billion ...