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A set of standard Mahjong tiles A set of Malaysian Mahjong tiles. Mahjong tiles (Chinese: 麻將牌 or 麻雀牌; pinyin: májiàngpái; Cantonese Jyutping: maa 4 zoek 3 paai 2; Japanese: 麻雀牌; rōmaji: mājanpai) are tiles of Chinese origin that are used to play mahjong as well as mahjong solitaire and other games.
Xiangqi (/ ˈ ʃ ɑː ŋ tʃ i /; Chinese: 象棋; pinyin: xiàngqí), commonly known as Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. Xiangqi is in the same family of games as shogi, janggi, Western chess, chaturanga, and Indian chess.
2-7-10 (simplified Chinese: 二七十; traditional Chinese: 貳柒拾; pinyin: Èr Qī Shí) is the standard game played with these cards. It is a draw-and-discard type game like Mahjong and Rummy. Usually there are only three players in each game. The winner is the player who reaches 18 points first.
His rules simplified the game to make it easier for Americans to take up, and his version was common through the Mahjong fad of the 1920s. Later, when the 1920s fad died out, many of Babcock's simplifications were abandoned. [38] The game has taken on a number of trademarked names, such as "Pung Chow" and the "Game of Thousand Intelligences".
One of these is Game of the Three Friends (Chinese: 三友棋, Pinyin: Sān-yǒu-qí ; also called Sanyou Qi or Three Friends Chess) invented by Zheng Jinde (Chinese: 鄭晉德, Zhèng Jìndé) during the Qing dynasty (1661–1722).
Hanyu Pinyin, or simply pinyin, is the most common romanization system for Standard Chinese. In official documents, it is referred to as the Chinese Phonetic Alphabet . Hanyu ( 汉语 ; 漢語 ) literally means ' Han language'—that is, the Chinese language—while pinyin literally means 'spelled sounds'.
Ladies of a Mandarin's family playing a game of cards. Drawing by Thomas Allom (1843). Playing cards (simplified Chinese: 纸牌; traditional Chinese: 紙牌; pinyin: zhǐpái) were most likely invented in China during the Southern Song dynasty (1127–1279). They were certainly in existence by the Mongol Yuan dynasty (1271-1368).
Problems were done on a counting board and included the use of negative numbers as well as fractions. [20] The counting board was effectively a matrix, where the top line is the first variable of one equation and the bottom was the last. [20]