Search results
Results from the WOW.Com Content Network
Dispose pattern. In object-oriented programming, the dispose pattern is a design pattern for resource management. In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close, dispose, free, release depending on the language – which releases any resources the object is holding onto.
C# features the using statement as a syntactic shorthand for this common scenario, in which the Dispose() method of the object of the using is always called. A rather subtle difference is the moment a stack trace is created when an exception is being thrown. In Java, the stack trace is created in the moment the exception is created.
The terminology of finalizer and finalization versus destructor and destruction varies between authors and is sometimes unclear.. In common use, a destructor is a method called deterministically on object destruction, and the archetype is C++ destructors; while a finalizer is called non-deterministically by the garbage collector, and the archetype is Java finalize methods.
The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a " pool " – rather than allocating and destroying them on demand. A client of the pool will request an object from the pool and perform operations on the returned object. When the client has finished, it returns the ...
C#(/ˌsiːˈʃɑːrp/see SHARP)[b]is a general-purposehigh-levelprogramming languagesupporting multiple paradigms. C# encompasses static typing,[16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic,[16]: 22 object-oriented(class-based), and component-orientedprogramming disciplines.
In computer science, garbage collection (GC) is a form of automatic memory management. [2] The garbage collector attempts to reclaim memory that was allocated by the program, but is no longer referenced; such memory is called garbage. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual ...
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [ 2 ]
C# implements closure blocks by means of the using statement. The using statement accepts an expression which results in an object implementing IDisposable, and the compiler generates code that guarantees the object's disposal when the scope of the using -statement is exited. The using statement is syntactic sugar.