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  2. Arithmetic coding - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_coding

    Arithmetic coding ( AC) is a form of entropy encoding used in lossless data compression. Normally, a string of characters is represented using a fixed number of bits per character, as in the ASCII code. When a string is converted to arithmetic encoding, frequently used characters will be stored with fewer bits and not-so-frequently occurring ...

  3. Base64 - Wikipedia

    en.wikipedia.org/wiki/Base64

    Base64. In computer programming, Base64 is a group of binary-to-text encoding schemes that transforms binary data into a sequence of printable characters, limited to a set of 64 unique characters. More specifically, the source binary data is taken 6 bits at a time, then this group of 6 bits is mapped to one of 64 unique characters.

  4. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    v. t. e. In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent ...

  5. Lempel–Ziv–Markov chain algorithm - Wikipedia

    en.wikipedia.org/wiki/Lempel–Ziv–Markov_chain...

    The Lempel–Ziv–Markov chain algorithm ( LZMA) is an algorithm used to perform lossless data compression. It has been under development since either 1996 or 1998 by Igor Pavlov [ 1] and was first used in the 7z format of the 7-Zip archiver. This algorithm uses a dictionary compression scheme somewhat similar to the LZ77 algorithm published ...

  6. Golomb coding - Wikipedia

    en.wikipedia.org/wiki/Golomb_coding

    Golomb coding is a lossless data compression method using a family of data compression codes invented by Solomon W. Golomb in the 1960s. Alphabets following a geometric distribution will have a Golomb code as an optimal prefix code, [1] making Golomb coding highly suitable for situations in which the occurrence of small values in the input stream is significantly more likely than large values.

  7. Viterbi algorithm - Wikipedia

    en.wikipedia.org/wiki/Viterbi_algorithm

    Viterbi algorithm. The Viterbi algorithm is a dynamic programming algorithm for obtaining the maximum a posteriori probability estimate of the most likely sequence of hidden states—called the Viterbi path —that results in a sequence of observed events.

  8. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    To convolutionally encode data, start with k memory registers, each holding one input bit.Unless otherwise specified, all memory registers start with a value of 0. The encoder has n modulo-2 adders (a modulo 2 adder can be implemented with a single Boolean XOR gate, where the logic is: 0+0 = 0, 0+1 = 1, 1+0 = 1, 1+1 = 0), and n generator polynomials — one for each adder (see figure below).

  9. Unicode - Wikipedia

    en.wikipedia.org/wiki/Unicode

    Unicode, formally The Unicode Standard, [ note 1] is a text encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 15.1 of the standard [ A] defines 149 813 characters [ 3] and 161 scripts used in various ordinary, literary, academic, and ...