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Gary Gygax. Ernest Gary Gygax ( / ˈɡaɪɡæks / GHY-gaks; July 27, 1938 – March 4, 2008) [ 2] was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons ( D&D) with Dave Arneson . In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con ...
Dungeons & Dragons (commonly abbreviated as D&D or DnD) [ 2] is a fantasy tabletop role-playing game (RPG) originally created and designed by Gary Gygax and Dave Arneson. [ 3][ 4][ 5] The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). [ 5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro ...
Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron . The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.
The Dungeon Master's Guide ( DMG[ 1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
Dungeons & Dragons is an American animated television series based on TSR's Dungeons & Dragons role-playing game. [ 1] It is a co-production of Marvel Productions and TSR, with the Japanese Toei Animation. It ran on CBS from 1983 through 1985 for three seasons, for a total of twenty-seven episodes.
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]
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