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Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
Sri Lanka Cyber Games (SLCG) The flagship Esports and competitive video games festival in Sri Lanka. Hosted since 2008, the event organized by Gamer.LK brings participants from across Sri Lanka together as they battle it out across the most popular Esports titles in the country. [21] [22] [23] Sri Lanka: 2008–2018 Tougeki – Super Battle Opera
The Split One Playoffs saw a significant increase in viewership, peaking at over 300,000 viewers and averaging 55,000 — nearly the same viewership as the inaugural season ALGS Championship. [14] With an average minute audience of over 539,000 and 10.3 million total hours watched, the Split Two Playoffs on May 1, 2022, broke viewership records ...
Games in 2013 drew in more that 1.7 million unique viewers. [40] While regular season viewership on Twitch approached nearly 300,000 peak viewers in 2014 at times, [41] recent years leading up to 2023 saw a consistent decline. For instance, the 2023 LCS Summer finals reached a peak of just over 223,000 viewers, marking a decrease of around ...
Although competitions involving video games have long existed, esports underwent a significant transition in the late 1990s. Beginning with the Cyberathlete Professional League in 1997, tournaments became much larger, and corporate sponsorship became more common. Increasing viewership both in person and online brought esports to a wider audience.
After the official release of the in early 2014, more Hearthstone tournaments followed, including events at EGX Rezzed and DreamHack Bucharest. [4] [5] BlizzCon 2014 featured a Hearthstone tournament with a $250,000 USD prize pool, the largest up to that point, and players from the Americas, Europe, and Asia qualified for the event through winning regional tournaments.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
Esports are multiplayer video games which are played in competition, often for prize money. This category lists games (disciplines) of esports. This category lists games (disciplines) of esports. It does not list sports-related or sports simulation games, unless those games are also played in competition.