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  2. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    Since people are used to flashy, polished entertainment venues like movie theaters and theme parks, they demand similar experiences at science centers or museums. Consequently, interactive experiences, such as games and mobile apps, are implemented in museums in order to more effectively help people learn about what they are seeing. [45]

  3. Payne Fund Studies - Wikipedia

    en.wikipedia.org/wiki/Payne_Fund_Studies

    The Payne Fund Studies were a series of thirteen studies conducted over a four-year period from 1929 to 1933, and later published between 1933 and 1936 which aimed to determine the effects of movies on the behaviour of children and adolescents. [1]

  4. Media literacy education - Wikipedia

    en.wikipedia.org/wiki/Media_literacy

    Relying on 72 experts on media education in 52 countries around the world, the study identified that (1) media literacy occurs inside the context of formal education; (2) it generally relies of partnerships with media industries and media regulators; and (3) there is a robust research community who have examined the needs of educators and ...

  5. Influence of mass media - Wikipedia

    en.wikipedia.org/wiki/Influence_of_mass_media

    Whether a media message has an effect on any of its audience members is contingent on many factors, including audience demographics and psychological characteristics. These effects can be positive or negative, abrupt or gradual, short-term or long-lasting. Not all effects result in change; some media messages reinforce an existing belief.

  6. Educational film - Wikipedia

    en.wikipedia.org/wiki/Educational_film

    In addition, the potential of educational films had been explored for educating deaf people. Captioned Films for the Deaf, also known as The Described and Captioned Media Program, was established in 1950, and created 15 volumes of Lesson Guides for Captioned Film.

  7. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Students in a media lab class. Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education ...

  8. Social aspects of television - Wikipedia

    en.wikipedia.org/wiki/Social_aspects_of_television

    According to Justin Kidd television media perpetuates narrow stereotypes about social classes while also teaching viewers to see themselves as inferior and insufficient due to personal aspects such as "race or ethnicity, gender or gender identity, social class, disability or body type, sexuality, age, faith or lack thereof, nationality, values ...

  9. Social skills - Wikipedia

    en.wikipedia.org/wiki/Social_skills

    About one fourth of respondents (28.51%) reported spending fifteen or more hours per week on the internet. Although other studies show positive effects from internet use. [16] Depression can also cause people to avoid opportunities to socialize, which impairs their social skills, and makes socialization unattractive. [17] [better source needed]

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