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  2. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    On Steam [a digital distributor] there's no shelf-space restriction. — Gabe Newell , Rock, Paper, Shotgun [ 9 ] Since the 2000s, when digital distribution saw its first meaningful surge in popularity, an increasing number of niche market titles have been made available and become commercially successful, including (but not limited to) remakes ...

  3. AirMech - Wikipedia

    en.wikipedia.org/wiki/AirMech

    AirMech is a free-to-play multiplayer online battle arena video game developed and published by Carbon Games for Windows, [2] with Android and VR version in the works. Originally released onto Steam's early access program in November 2012 as the game was fully released in March 2018 under the name AirMech Strike, and additionally released a version on the Xbox 360, Xbox One and PlayStation 4 ...

  4. Steam Trading Cards - Wikipedia

    en.wikipedia.org/wiki/Steam_Trading_Cards

    A Half-Life 2 Steam Trading Card, depicting the G-Man. Steam Trading Cards are a digital commodity issued by Valve for use on its digital distribution service, Steam.Steam Trading Cards are a non-physical analogue of conventional trading cards, which are periodically granted to Steam users for playing games, fulfilling tasks, or by random chance.

  5. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  6. Early access - Wikipedia

    en.wikipedia.org/wiki/Early_access

    Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game.

  7. Skin gambling - Wikipedia

    en.wikipedia.org/wiki/Skin_gambling

    The introduction of the Arms Deal update to Counter-Strike: Global Offensive in August 2013 added cosmetic items termed "skins" into the PC versions of the game. The developers had considered other types of customization drops for the game before coming to weapon skins; they had ruled out on player skins, since Global Offensive is a first-person shooter and the player would not see their ...

  8. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Games that typically follow the freemium model, offering a demo of the game and the ability to unlock the rest of the game with purchase of a code or similar unlocking mechanics. The intended use was for the game's files to be shared with other users, a means to distribute games prior to digital distribution.

  9. Chinese Parents - Wikipedia

    en.wikipedia.org/wiki/Chinese_Parents

    The game was a bestseller on Steam and a success for the Chinese indie game market. [6] In the game, players manage the daily life of a Chinese student from infancy to adulthood and develop the student's skills for the university entrance exam. [7] The game includes resource management elements. [7] It includes cultural tropes and sarcasm. [7]