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  2. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    Using 3D representations is not enough to create 3D interaction. The users must have a way of performing actions in 3D as well. To that effect, special input and output devices have been developed to support this type of interaction. Some, such as the 3D mouse, were developed based on existing devices for 2D interaction. 3D user interfaces, are ...

  3. 3Dconnexion - Wikipedia

    en.wikipedia.org/wiki/3Dconnexion

    3Dconnexion was formed in September 2001 by Logitech, combining LogiCAD3D, based in Europe, and Labtec's 3D peripheral business, based in the United States. The two companies combined have over 20 years of experience in 3D input devices. LogiCAD3D's product, the Magellan controller, was used in fields such as automotive design and aerospace.

  4. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A 3D mouse is a computer input device for viewport interaction with at least three degrees of freedom , e.g. in 3D computer graphics software for manipulating virtual objects, navigating in the viewport, defining camera paths, posing, and desktop motion capture. 3D mice can also be used as spatial controllers for video game interaction, e.g ...

  5. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the ...

  6. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective.

  7. Touchscreen - Wikipedia

    en.wikipedia.org/wiki/Touchscreen

    A touchscreen (or touch screen) is a type of display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device.

  8. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8] With the first headset coming out in the late 1950s, the popularity of VR didn't take off until the 2000s.

  9. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    An interaction technique is a way of using a physical input/output device to perform a generic task in a human-computer dialogue. [1] A more recent variation is: An interaction technique is the fusion of input and output, consisting of all software and hardware elements, that provides a way for the user to accomplish a task. [2]